A few character ideas:
Thule Red-Scourge
Marauders and bandits have always been a problem but few matched the brutality of Thule Red-Scourge. In ancient times, his clan of brigands would ambush the unwary and even lay siege upon the settlements of Minoc and Yew. Barbarians like Thule would not last; the progress of civilization would eventually surpass their efforts of plunder and they would be left without legacy in modern Sosaria. The name of Thule Red-Scourge, like so many other warlords, would be lost to history save that of a few obscure references but in his own time, his name was tied to atrocities of legendary scale.
From a mountain stronghold, his kin would swarm adorned in iron and bone. From a successful raid on several Yew farms, he would build a pyramid of severed human heads. His shamans warned of threats to his rule and he soon adopted the demonic rituals of the nearby orcish clans. The warmonger became obsessed with sacrifices, hoping that through appeasement of dark forces, his clan would be powerful enough to claim the civilized lands.
It would not last.
Knights would come, either truly seeking justice or the great bounty on Thules head. His clan would fall, ill prepared as they were for trained military units. The warlord would crush many an attacker and his mighty war-mace would drink deep of their blood. An arrow pierced the flesh of his neck and he fell in battle. His mountain fort would be his tomb; a tomb that the flow of time would one day bury.
There, he remains. Festering in quiet rage as the world moves on. Waiting to be returned.
Crispin Moore:
Crispin was a dull and thoroughly boring man. He was a simple blacksmith and craftsman and didn't put much thought into the world beyond his work. He was married, surprisingly enough, but the couple were without children. The wife was young and the marriage may have been simply one of convenience and family pressure.
Crispin, however, was married to his work. In sordid details that need not be further elaborated, his wife had an affair with a traveling bard. Although Crispin would likely not care if she ran off, she felt compelled to see to his death first. A few nightshades in his stew and he was dead. By the time the local guard became curious, a week had passed and the murderess had long since fled.
What a waste, yes? He was a joyless slave to his crafts and it shouldn't be hard, with the right puppet strings, to bind him. Less that efficient, if dull mind, be consumed by the worms.
(Also, what shards are people playing on or are most waiting to hear about IPY?)